AI Insights · Timothy · January 2022
Top 5 Ultracasual Games on Android in Europe Q4 2021
Discover the performance trends of the top 5 ultracasual games on Android in Europe during Q4 2021, including metrics on weekly downloads, revenue, and active users.
In Q4 2021, the top 5 ultracasual games on Android in Europe demonstrated varied performance in weekly downloads, revenue, and active users. This data, sourced from Sensor Tower, reveals interesting trends in the ultracasual gaming market. For more detailed insights, visit Sensor Tower.
Antistress - relaxation toys saw a significant rise in weekly revenue, which peaked at approximately $1.6K in the week of December 20. Weekly downloads fluctuated, with a high of around 412K in early November, and a decline to about 173K by the end of December. Active users reached a peak of approximately 2.3M in mid-November before falling to around 1.7M at the end of the quarter.
Fidget Toy Maker had a strong start with weekly downloads peaking at about 432K in mid-October, followed by a gradual decline to around 139K by the end of December. Active users mirrored this trend, peaking at roughly 648K in mid-October and decreasing to approximately 311K by the end of the quarter.
Fidget Toys Trading・Pop It 3D maintained a consistent performance with weekly downloads starting at approximately 456K in late September, dipping to around 152K in early December, and then rebounding to about 308K by the end of December. Active users showed a similar pattern, peaking at roughly 1.3M in late September and ending the quarter at around 661K.
Pop it Fidget Toys 3D Games experienced a rise in weekly downloads, peaking at about 386K in early December, before dropping to around 171K by the end of December. Active users grew steadily, peaking at approximately 517K in early December and settling at around 290K by the end of the quarter.
DIY Makeup exhibited a notable increase in weekly downloads, starting at around 178K in late September and peaking at approximately 318K by the end of December. Active users followed a similar trend, beginning at roughly 740K and reaching a peak of about 1M by the end of the quarter.
These trends highlight the dynamic nature of the ultracasual gaming market on Android in Europe. For more detailed insights and data, visit Sensor Tower.